Wonders of O may be the name of the next game connected to Lies of P. A newly noticed trademark filing through the European Union Intellectual Property Office appears to have been registered by developer Neowiz for use with an upcoming game, offering the strongest public indication yet of what the studio's next dark fairy-tale adventure could be called.
The filing is not a full announcement, and it does not establish a release window, platforms, gameplay details, or a formal confirmation that Wonders of O is the direct sequel's final title. Still, its timing and wording have naturally attracted attention. Neowiz previously confirmed earlier in 2026 that a follow-up to Lies of P was in full development, while the original game itself left behind an especially conspicuous clue about where its wider story could travel next.
For fans, the key is the letter in the title. Lies of P built its identity around Pinocchio, with the "P" serving as a clear nod to the puppet at the center of Carlo Collodi's classic tale. "O," then, seems likely to point toward Oz. That interpretation fits the long-running expectation that Neowiz will draw from L. Frank Baum's Oz stories next, potentially bringing Dorothy and the Yellow Brick Road into the studio's grim, Soulslike universe.
A trademark that fits an existing tease
The prospect of an Oz-focused successor did not begin with this trademark. The post-credits scene of Lies of P included a cameo that strongly suggested Dorothy was part of the universe's future. The appearance was a memorable final note for a game already built around reworking familiar public-domain characters into something markedly darker, stranger, and more mechanically demanding.
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That moment gave players a reason to look beyond Krat and beyond Pinocchio's personal journey. Rather than treating the game's fairy-tale premise as a one-off adaptation, Neowiz appeared to be positioning its setting as a shared world capable of folding several classic stories together. A title such as Wonders of O would support that idea while keeping the stylized, abbreviated naming approach that made Lies of P instantly recognizable.
It is worth emphasizing that the trademark alone cannot explain exactly what the "O" means. Companies register names for a range of reasons, projects can change over time, and trademarks are not always used in the exact form players expect. But in this case, the connection is unusually persuasive because of the Dorothy tease, the confirmed sequel development, and years of discussion around an Oz-themed continuation.
The name could also be deliberately broader than simply calling the game The Wizard of Oz. "Wonders" evokes the fantastical nature of Baum's world while leaving space for Neowiz to reshape that material around its own mythology, characters, and horror-inflected aesthetic. It may be a title intended to signal a new chapter rather than a straightforward retelling.
Why Oz is a natural fit for Neowiz's style
At a glance, the bright imagery commonly associated with Oz may seem far removed from the soot-covered streets, body horror, and mechanical monstrosities of Lies of P. Yet the original Oz books contain a much broader and stranger collection of ideas than many modern adaptations suggest. Their fantastical nations, unusual creatures, enchanted objects, dangerous forests, and morally ambiguous rulers give Neowiz considerable material to reinterpret.
For a Soulslike, that foundation could be especially fertile. The flying monkeys are an obvious candidate for threatening enemy encounters, whether as agile swarms, elite aerial foes, or a major boss sequence. Living trees could become territorial forest monsters or an environmental hazard in a corrupted wilderness. The Wicked Witch of the West is another naturally imposing figure for a game centered on challenging combat, and the series has no shortage of other witches, magical rulers, and bizarre inhabitants to draw upon.
Dorothy herself could also be much more than a brief cameo. Neowiz has not stated whether she would be a protagonist, companion, rival, or simply an important figure in the story. The ending tease means she is likely to matter, but her precise role remains unknown. A new playable character would make sense if the studio wants to distinguish the follow-up from Pinocchio's journey, though that is speculation rather than a detail confirmed by the trademark.
There is also room for the sequel to retain narrative links to the first game. Lies of P introduced Paracelsus as a significant figure beyond Krat's immediate conflict, and fans have been considering how he might relate to an Oz storyline. One popular theory imagines Dorothy returning to Oz to confront corruption associated with Paracelsus, perhaps tying him to the deceptive image of the Wizard. Another possibility is that he represents a new manipulator operating in a world already shaped by the Wizard's legacy.
Those theories are unconfirmed, but they underline why the apparent title has produced so much excitement. It is not merely that an Oz game sounds possible. It is that the pieces already presented by Neowiz invite fans to imagine a more connected fairy-tale setting, one in which recognizable literary figures can meet through the studio's original lore.
What a sequel could inherit from Lies of P
The first Lies of P established a clear foundation for any continuation. Its combat combined deliberate, high-risk action with weapon assembly options, legion arm tools, and a defensive system built around timing and commitment. The game's approach to familiar Soulslike conventions was not without comparisons to genre leaders, but it earned praise for adapting those ideas with confidence and for wrapping them in a distinctive Belle Époque-inspired nightmare.
A move to Oz could give Neowiz an opportunity to evolve that formula visually and mechanically. Krat's city streets, workshops, and decaying mansions shaped the first game's tone. An Oz setting might allow for more wildly varied regions: a ruined Emerald City, hostile farmlands, cursed poppy fields, forests alive with enemies, or shifting roads that challenge exploration. None of those locations have been announced, but they illustrate why the setting has such potential for the studio's level design.
The sequel may also have lessons to take from Lies of P: Overture, the expansion that followed the base game. The add-on continued to build on the original's combat and world while giving players more of what worked about the experience. Both the main game and Overture received 8/10 reviews, reflecting a favorable reception to Neowiz's ability to deliver a polished, demanding action RPG within a crowded genre.
That positive response raises expectations for whatever Wonders of O ultimately becomes. A sequel has the advantage of a proven combat foundation and an established audience, but it will also face pressure to push beyond the first game's most obvious inspirations. A different protagonist, a radically different world, and a deeper connection between public-domain stories could be the kind of changes that help the next entry stand on its own.
What remains unconfirmed
For now, the important distinction is between a persuasive clue and an official reveal. The EU trademark appears to point to Wonders of O, and the title lines up closely with the evidence Neowiz has already placed in front of players. However, the developer has not publicly detailed the game under that name, and there is no confirmed release date, launch platform list, trailer, or explanation of its story.
It is also not yet certain whether the project will be marketed explicitly as Lies of P 2, as a differently named successor set in the same universe, or as something else entirely. The trademark's apparent association with Neowiz and the earlier sequel confirmation make a connection highly plausible, but the company's eventual branding could still clarify the relationship in a more specific way.
Until then, the filing gives fans a compelling phrase to watch: Wonders of O. If it is indeed the next step after Lies of P, Neowiz may be preparing to trade the tragic puppet of Krat for a far more expansive journey through a corrupted version of Oz. The Dorothy cameo suggested the road ahead. This trademark may have finally supplied a name for it.
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