PC Gaming

Team17 Details Its 2027 Slate, Led by Worms Galactic Tactics and The Escapists 3

Six upcoming games span tactical roguelike combat, prison-break sandbox action, survival horror, frontier building, action roguelike challenges, and a returning Metroidvania adventure.

Team17 Details Its 2027 Slate, Led by Worms Galactic Tactics and The Escapists 3

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Team17 has set out a varied publishing lineup for 2027, bringing together familiar series, a sequel to a celebrated indie adventure, and several new projects across markedly different genres. The announced group includes Worms Galactic Tactics, The Escapists 3, Holstin, Westlanders, Little Prince Tyger, and Greak 2: Alliance of the Storms.

The games range from tactical roguelike warfare and cooperative prison escapes to psychological horror, Wild West survival, physics-driven action, and a fantasy Metroidvania. Most of the slate is planned for PC, Xbox, PlayStation 5, and Nintendo Switch 2, while two projects currently have PC-only platform plans. Team17 also highlighted its continuing coverage of the live-service titles WARDOGS and Hell Let Loose: Vietnam.

Worms heads into tactical roguelike territory

Perhaps the biggest change of direction in the lineup is Worms Galactic Tactics, developed by Absolutely Games. The long-running Worms series has historically been known for turn-based artillery battles, cartoonish chaos, and memorable weapons, but this new entry is described as a move into tactical roguelike combat.

Players will fight through destructible arenas while pursuing survival, wealth, and glory. Classic Worms weapons are set to be modifiable, and the game will emphasize strategic combinations capable of delivering especially destructive results. That suggests the traditional appeal of the franchise's weapon-driven mayhem will remain important, even as the overall structure embraces a different genre framework.

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Worms Galactic Tactics is planned for PC, Xbox, PlayStation 5, and Nintendo Switch 2. The announcement does not provide a specific release date within 2027, nor does it yet clarify how progression, runs, multiplayer, or roguelike systems will work in detail. Still, its central pitch positions it as a substantial evolution for Worms rather than a conventional continuation.

The Escapists 3 brings breakouts into a 3D sandbox

The Escapists 3 will continue the prison-break series with a new 3D prison sandbox. Team17 describes the game as an opportunity to plan elaborate escapes, evade guards, craft useful tools, fight when necessary, and improvise when plans inevitably go wrong.

Previous Escapists games have made routine a key part of the escape process: players must balance their schemes against the daily demands of prison life, including roll call. The third entry retains that core pressure, with players warned not to forget attendance amid their plotting. The 3D shift is a major presentation change, but the announced features continue to focus on the series' central mix of planning, sneaking, and opportunistic problem-solving.

The game can be played solo or with friends. It is currently slated for PC, Xbox, PlayStation 5, and Nintendo Switch 2. Beyond confirming cooperative play and the move to a 3D sandbox, the announcement has not specified the number or types of prisons, online features, or a precise launch window.

Holstin explores a corrupted 1990s Polish town

Developer Sonka's Holstin provides the slate's psychological survival-horror entry. It is set in an isolated town in 1990s Poland, a place that has been overwhelmed by an ominous and unexplained presence. The setting is presented as decaying and deeply hostile, with the player investigating what happened while trying to survive it.

Exploration, conversations with local residents, and combat against disturbing manifestations are all part of the game's stated structure. The player's goal is to uncover the truth behind the town's condition, but the people encountered there may be as unsettling and uncertain as the physical threats.

Survival horror games often derive their tension from limited information as much as direct danger, and Holstin appears built around that uneasy combination of investigation and combat. Its 1990s Polish setting also separates it from more familiar horror backdrops, giving the project a specific period and regional identity.

Holstin is planned for PC, Xbox, PlayStation 5, and Nintendo Switch 2 in 2027. No additional release timing or gameplay breakdown was announced alongside the lineup overview.

Westlanders offers Wild West survival and settlement building

Westlanders, from The Breach Studios, moves into open-world survival in a Wild West setting. Players will traverse the wilderness with a wagon, establish settlements, deal with enemies, and build an economic network across the frontier.

The project supports both solitary and cooperative play, allowing players either to confront the frontier alone or to build and survive alongside friends. The stated focus stretches beyond immediate survival: settlement construction and economic development are positioned as major components of creating a lasting presence in the Westlands.

That combination could give Westlanders a broad gameplay loop, shifting between exploration, defense, construction, resource management, and trade. However, the announcement does not detail its crafting systems, the scale of its world, player limits for cooperative sessions, or how its economy will function.

Unlike the multi-platform games around it, Westlanders is listed for PC Early Access. Its inclusion in the 2027 slate therefore points to an Early Access launch rather than a confirmed full-release plan on consoles.

Little Prince Tyger mixes archery with simulated physics

Saltitude Games' Little Prince Tyger is described as a violent action roguelike built around archery and simulated physics. Its gameplay takes place in single-screen levels, concentrating each challenge into a contained arena-like space rather than a sprawling world.

The premise is intentionally blunt: acting under the Queen's orders, the player hunts without questioning the command. That setup lends the game a darkly forceful tone, while the combination of projectile combat and physics systems could make every shot and encounter especially reactive.

Roguelike design typically emphasizes repeat attempts and unpredictable situations, but the announcement has not expanded on the game's progression, randomization, weapons beyond archery, or narrative choices. For now, its clearest identifying traits are its single-screen structure, physics-led action, and uncompromising hunt.

Little Prince Tyger is currently listed for PC. No console versions were named in the 2027 lineup announcement.

Greak returns in Alliance of the Storms

Greak 2: Alliance of the Storms is the follow-up to 2021's Greak: Memories of Azur, the multi-award-winning adventure Metroidvania from Navegante Games. The sequel once again follows siblings Greak and Adara after they escape their invaded home world.

In the new game, the pair reach the hostile lands of Synoraz and become separated across parallel dimensions. Their objective is to work together to save the last Storm egg before an ancient species disappears forever. The premise puts cooperation between the siblings at the heart of the adventure, even as physical separation creates a new obstacle.

The earlier game established Greak's fantasy world through hand-drawn art and character-focused exploration. While the new announcement does not yet go deeply into the sequel's mechanics, its identification as an adventure Metroidvania signals a return to exploration-led progression, traversal, and interconnected world design.

Greak 2: Alliance of the Storms is planned for PC, Xbox, PlayStation 5, and Nintendo Switch 2. The title appeared in the lineup as Alliance of the Storms, while its description also referred to it as Alliance of Storms; in either case, it is clearly presented as the next chapter in Greak and Adara's story.

A broad 2027 plan across new ideas and established names

The announced lineup shows Team17 pursuing a wide genre spread rather than a single unified style. Two recognizable series, Worms and The Escapists, are being pushed into notably new forms: one through roguelike tactical combat and the other through a 3D sandbox. Elsewhere, the slate gives space to a period-specific horror investigation, a cooperative Western survival game, an experimental-sounding physics action roguelike, and a sequel to an established indie fantasy adventure.

PC is represented across all six announced games, while Xbox, PlayStation 5, and Nintendo Switch 2 are named for Worms Galactic Tactics, The Escapists 3, Holstin, and Greak 2: Alliance of the Storms. Westlanders and Little Prince Tyger presently stand as PC-focused releases, with the former specifically targeting Early Access.

With the projects all scheduled broadly for next year, many of the finer details remain to be revealed. For now, the lineup establishes an ambitious 2027 roadmap built around varied settings, differing scales of play, and several games that are reshaping familiar ideas for new audiences.

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Darryl Polo

Hey there! I'm Darryl Polo, and I've been deep in the web design and blogging game for over 20 years. It's been a wild journey, evolving with the digital age, crafting websites, and sharing stories online. But hey, when I'm not behind the screen, you'll likely spot me rocking my all-time favorite kicks, the Air Jordan 4s. And after a day of design? Nothing beats unwinding with some Call of Duty action or diving into platformer games. It's all about balance, right? Pixels by day, platforms by night!

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