Strategic games are where cunning meets conquest, and few settings are as ripe for such a showdown as the fiery depths of Hell. "Solium Infernum", with its infernal premise, is making a grand return to claim the throne of strategy games yet again, this time with a modernized remake scheduled to launch into Steam Early Access on the most fitting of dates – February 14th, 2024.
The original Solium Infernum was a game that took players on a voyage through the deepest circles of Hell, challenging them to ascend to the highest ranks of diabolic leadership. As Archfiends, players would engage in both military and political maneuvering, wading through treacherous waters where backstabbing and betrayal were just as valuable as the legions commanded.
Despite its rudimentary visuals, Vic Davis' creation charmed the strategy game community with its deep, complex gameplay, so much so that it was immortalized in the diary series the "Gameboys From Hell" featured on the gaming site RPS. It's a game known for requiring not just strategic acumen but a shrewd political mind, able to form temporary alliances while planning the inevitable stabs in the back that would propel a player to victory.
The audacious task of creating a sleek and refurbished version of this compelling strategic experience has been undertaken by League of Geeks. This is a team already celebrated for their work on "Armello", the animal-themed turn-based strategy game, and the more recent Early Access space colony sim "Jumplight Odyssey". They're stepping into grand shoes—and based on what we know so far, they seem ready to fill them.
League of Geeks has offered tantalizing previews of Solium Infernum's remake, including a trailer that does more than unveil the expected release date into Early Access—it illuminates the subtleties and strategies of this hellish contest of wits and resources. From managing demonic legions to manipulating the various figures of the netherworld, the game promises a myriad of pathways to power. And to whet the appetite of potential players further, the developers have mentioned an asynchronous multiplayer facet, one that they plan to thoroughly test early in 2024 to ensure it's devilishly engaging.
The decision to relaunch a game as particular and complicated as Solium Infernum is bold, reflecting a confidence that the gaming landscape is ready for such a challenge. In many ways, it's reminiscent of when another strategic game built on trust and treachery, Neptune's Pride, received a mainstream nod through the mobile game Subterfuge. These games represent a thirst for strategy experiences that offer more than just battles—they invite players to a mental tango, a dance of deceit and conquest.
Interviews and demos, like the one Katherine from RPS enjoyed earlier in the year during the Next Fest, have only piqued interest and expectations. The excitement is palpable and hopeful—the Solium Infernum remake could very well broaden its reach, inviting strategy enthusiasts who might have glossed over the original due to its dated presentation.
The spirit of Solium Infernum is ambitious: It isn't just about conquering; it’s about the art of rule, the governance of an unruly hellish realm, and the navigation of a political landscape as treacherous as the armies one might command. It’s about earning the fear and respect that only the ruler of Hell itself can command.
As February 2024 approaches, the remake of Solium Infernum stands on the precipice of Early Access—a proving ground for both developers and players alike. With the fires of anticipation stoked, gamers will soon find out if they have the diabolical cunning necessary to rise to the top in the merciless world of Solium Infernum.
You must be logged in to post a comment!