Preliminary tests indicate that the PS5 Pro version of Monster Hunter Wilds' beta shows improved frame rates and image quality. A native patch might harness full potential.


PS5 Pro Enhances Gameplay in Monster Hunter Wilds Beta

The recent beta release of Monster Hunter Wilds, albeit a preliminary look, unveiled somewhat underwhelming graphics and performance when tested on the standard PlayStation 5. What was intended to be a sneak peek into the anticipated game turned into a stark showcase of its initial state, which many agreed looked "hideous" in certain aspects according to players’ feedback.

The game was run on the PS5 in Performance mode during the beta phase, where it failed to impress with its image quality – considered one of the poorest seen in the current generation of games. This mode typically prioritizes higher frame rates over visual fidelity, yet the beta intermittently struggled to maintain even 50 frames per second (fps), casting a shadow on its playability and overall encounter.

Into this scenario enters the PlayStation 5 Pro, Sony’s more robust version of its latest console, which users hoped would rescue the experience. While the beta did not officially support this upgraded hardware, the PS5 Pro’s Game Boost feature inadvertently kicked in, providing an insight into what the game could potentially look like with better hardware optimization.

Performance assessments indicated a significant uplift with the PS5 Pro. Where the base PS5 floundered around 50fps, the Pro variant boasted a steady 60fps, except in extremely demanding scenes. Besides an uplift in frame rate, the PS5 Pro handled the Resolution mode notably better than its predecessor. This mode emphasizes better image clarity and detail, though generally at the expense of frame rate. However, with Variable Refresh Rate (VRR) functionality, the PS5 Pro managed to deliver a visually richer and smoother gameplay experience.

Here’s a brief look at how the gameplay differs on enhanced hardware via a YouTube comparison: