A false video claiming Elden Ring has been ported to Nintendo 3DS spread online. The game was actually streamed to the console via a PC app named Pinbox.


Misleading Elden Ring 3DS Port Video Creates Buzz

In the world of gaming, excitement can be triggered by the simplest of rumors, especially when it involves popular games and beloved consoles. One such instance that caused a stir online was a video that appeared to show the critically acclaimed game Elden Ring running on a Nintendo 3DS. Even at a low resolution and with a sluggish frame rate, the idea of FromSoftware’s masterpiece being available on the handheld device was enough to cause excitement.

The footage, which surfaced on Reddit, showed a 3DS purportedly playing Elden Ring. A Reddit user by the name of F*ckriotgames7 posted the video, which understandably caught the attention of many fans. Accompanied by a display that read "Touch screen to wake up" on the device's bottom screen, the legitimacy of the video was immediately questioned.

The original poster later disclosed that what was seen in the video wasn't Elden Ring running natively on the Nintendo 3DS at all. The game had been streamed to the handheld console using Pinbox—an application that allows users to cast media from a PC to the 3DS. So, while it may have looked like Elden Ring had been ported to the 3DS, in reality, it was simply a clever imitation achieved through streaming.

The effort put into setting up the stream was substantial. F*ckriotgames7 stated that it took three hours to get the game 'running' on the 3DS this way. Some might question whether those hours were well spent for a functionally unplayable version of the game, especially since it isn’t truly a port. Nevertheless, the event did manage to garner interest among the gaming community. For a brief moment, it made fans entertain the possibility of playing such an intricate game on a device that is far less powerful than the platforms Elden Ring was designed for.

This occurrence sparked a broader conversation within the gaming community about the feasibility and desire for ports of modern games to older, less powerful systems. While there is a certain appeal to playing new hits on nostalgic hardware, there are technical limitations that often make it an unrealistic expectation. Elden Ring, being a massive and technologically demanding game, is not an exception to this rule. Its expansive open world and detailed graphics require a substantial amount of processing power, which the Nintendo 3DS, despite being a cherished console during its heyday, cannot provide.

Despite the initial excitement, the realization that Elden Ring has not really been ported to the 3DS serves as a reminder of how cautious enthusiasts need to be with online content. Not everything that seems to be real on the internet turns out to be true. Misleading posts, while sometimes done in good faith or for entertainment, can lead to false hopes and misunderstandings within the community.

This event naturally led to discussions about the potential and limitations of gaming technology. Perhaps in the future, with advances in streaming services and hardware capabilities, the dream of playing demanding titles on handheld consoles might become a more practical reality. Until then, this incident shows that the gaming community is always ready for exciting possibilities, even when they’re not quite within reach.

As fans continue to enjoy Elden Ring on the appropriate platforms—including PlayStation 5, Xbox, and PC—events like this are a testament to the creativity of the gaming community. Even though F*ckriotgames7's port experiment didn’t result in a true 3DS version of Elden Ring, it demonstrates the ongoing desire to push boundaries and experience games in new and innovative ways. While the wait for technological advancements in gaming continues, the enthusiasm of players and their passion for combining the new with the nostalgic—successful or not—remains a driving force in the gaming world.

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John Hope

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