Enotria: The Last Song, inspired by Italian folklore, launched on PC and PS5 with good reviews. Xbox release is forthcoming as developers collaborate with Microsoft.


Enotria: The Last Song Sees Decent Early Reviews

Enotria: The Last Song, developed by incorporating elements of Italian folklore into its design, has made its long-awaited debut on PC and PS5. However, it initially sparked controversy due to its delayed release on Xbox platforms. This situation has been rectified after the development team, Jyamma Games, worked closely with Xbox's Phil Spencer. The collaboration aims to bring the game to Xbox Series X|S soon.

The game introduces players to a soulslike experience, a subgenre characterized by challenging gameplay and a high level of difficulty mirroring games like Dark Souls. Soulslike games, known for their punishing combat and intricate world-building, demand precision and patience from players. Enotria: The Last Song maintains these elements and enhances the experience with its unique setting and storyline, deeply rooted in Italian folklore.

The early reviews from various gaming outlets have provided a mixed but generally favorable reception. Dualshockers gave the game an eight out of ten, praising it for daring to take bold risks. The review highlighted the game's flexibility in character builds and strategic combat plans, which allow players to adapt and take on roles of different characters they defeat. Moreover, the visuals and boss designs were noted for their impressive quality and memorable encounters.

On the other hand, IGN rated the game a seven out of ten. The review appreciated the game’s vibrant and sunlit environments, which provide a refreshing take on the typically grim aesthetic of soulslike games. However, IGN also pointed out that the RPG systems' complexity might be a bit daunting for new players, affecting the overall accessibility of the game.

Game Rant's score of 3.5 out of 5 echoed similar sentiments, commending Enotria: The Last Song for its beautiful art and connection to cultural folklore, which help it stand out in a crowded market. They noted that while the combat introduces innovative elements, it could benefit from further polishing to enhance the fluidity and responsiveness.

Despite the game's current lack of availability on Xbox, the developers are actively working on rectifying this. There's no firm release date for the Xbox version, but the team at Jyamma Games is optimistic about delivering the game to a broader audience with Microsoft's support.

Here is a sneak peek at what the game looks like: