The game Concord, developed by Firewalk Studios, underwent an extensive development cycle of eight years before its launch on PS5 and PC, with involvement from Sony and challenges due to COVID-19.


Eight-Year Development of Hero Shooter Concord

The video game industry is replete with stories of long development cycles and the arduous journey from conception to execution, but few are as notable as the tale of Concord, the hero shooter game developed by Firewalk Studios. The project, which endured an eight-year development period, represents a colossal effort that culminated in its release on PlayStation 5 and PC platforms.

Concord’s development began around 2016, a time marked by the emergence of Overwatch from Blizzard, a game that quickly ascended to global acclaim. Initially, Concord would have been little more than a series of concepts and early designs. Over the years, the scope and direction of the game likely evolved significantly as the team expanded its vision and refined its goals.

Jon Weisnewski, the lead character designer at Firewalk Studios, shared his reflections on the game’s development via a post on X (formerly known as Twitter). He expressed a deep personal connection to the project, having spent almost five years of his career on it. Launch days in the gaming industry are relatively rare milestones that carry immense significance for developers, filled with both excitement and relief. Weisnewski’s request for “good vibes” on the launch day of Concord underscores the emotional investment and the high stakes involved.

The development journey of Concord wasn't without its challenges. The global pandemic brought about by COVID-19 introduced unprecedented disruptions. Lockdown measures and the shift to remote work added layers of complexity to a process that demands close collaboration and seamless communication. These hurdles, however, were navigated by the team’s steadfast dedication and adaptability.

In addition to the obstacles posed by the pandemic, Firewalk Studios underwent significant organizational changes during the development of Concord. The studio signed a deal with Sony and was subsequently acquired, which likely introduced new dynamics and resources into the game’s development process. These changes might have posed challenges, but they also provided opportunities for growth and expansion that were essential for the game's completion.

As Concord neared the end of its development, anticipation among gamers built up, evident from various online forums and discussions. The game entered Early Access, allowing players a preliminary look, with its full release scheduled shortly thereafter. This phased rollout enabled the studio to fine-tune the game based on real-time feedback, a strategic move that aligns with contemporary practices in game development aimed at refining user experience.

Looking at the broader implications, Concord’s development timeline and final release add to the ongoing discussion about the time and resources required to develop major video games. Long development cycles are often scrutinized in the industry, with debate about their implications on both the financial health of the developing company and the mental health of its workers.

The excitement around Concord's release reflects a mix of enthusiasm for a new entrant into the hero shooter genre and curiosity about how it compares to its predecessors like Overwatch. Additionally, there's interest in how the developers have utilized the capabilities of the latest gaming hardware, such as the PlayStation 5, to enhance player experience.

From the early days of conceptual sketches to the high-stakes launch day, the story of Concord is a testament to the complexities and triumphs of modern game development. The dedication and perseverance of Firewalk Studios, through changing industry landscapes and unforeseen global events, highlight an enduring passion for creating engaging, innovative gaming experiences. As players begin to explore the world of Concord, they not only experience a new game but also partake in the culmination of eight years of dedicated creative effort.

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Quinton Johnson

Yo, it's Quinton Johnson! In the streets, they know me as that hypebeast always flexin' the latest drops. Sneaker game? Always on point. My collection's got some serious heat, and I'm always hunting for the next pair. And when the sun sets? You can bet I'm lighting up the courts on NBA 2K. From fresh kicks to sick 3-pointers, it's all about living the hype and shooting my shot. Let's ball!

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