Star Wars: Dark Forces

  • Genres: Shooter
  • Platforms: PC (Microsoft Windows), PlayStation, DOS, Mac
  • Studios: LucasArts, LucasArts, Big Bang, Virgin Interactive Entertainment (Europe) Ltd., Bullet-Proof Software
  • Release Date: 02/28/1995

A former Stormtrooper turns coat and shoots pixelated blasters in Dark Forces, giving the Rebel Alliance a fighting chance in a universe far, far away.

In a galaxy where the dress code strictly enforces a lot of black and the occasional cape, the Galactic Empire, a.k.a. the Universe's Biggest Buzzkill, is gobbling up planets faster than a Hutt at an all-you-can-eat asteroid buffet. The Death Star—imagine a moon-sized disco ball of doom—threatens to erase planets from the cosmic map, stirring more fear than a Wookiee hair clog in the shower drain.

Enter Kyle Katarn, a guy who apparently didn't read the "Stormtroopers Forever" clause in his Imperial contract and defected faster than you can say "It's a trap!" Now this pixelated powerhouse joined the ragtag Rebel Alliance as their secret Rambo with a blaster. Katarn is tasked with infiltrating the Empire's chic, sterile corridors to put a wrench in their war machine, lil’ by lil’.

Dark Forces isn't your grandpa's holochess game; it mashed the 'Doom' formula with a trench run's worth of twists. Here, storming through each level isn't just about blasting everything that moves and stealing their lunch money—although, let's face it, that's still a big part. The game spins a yarn around its shooty-shooty bang-bang with cutscenes that were probably as state-of-the-art as your old school flip phone.

As Kyle, you're briefed like a double-0 agent before each mission: "Your mission, should you choose to accept—JK, you have zero choice, pal." You're given a clear-cut goal, a pat on the back, and a gentle shove into the viper’s nest. And these levels! They’re designed with more love than a Bothan spy’s last message. You'll recognize places from the franchise that made you flashback to that time you tried to lightsaber your way out of a parking ticket.

As gamers, we’re no strangers to looting virtual armories, but Dark Forces brings more than just the pew-pew. It asks the hard questions, like "What would a Star Destroyer really look like on the inside, and how many Stormtroopers does it take to screw in a lightbulb?" Spoiler: It's dark, it's full of bad guys, and zero, because they can't aim to save their lives—badum tss.

Let’s not forget the greatest achievement of Dark Forces: letting you blast away on Jabba’s personal cruise ship. It's the ultimate party pooper move, and Kyle Katarn does it with the finesse of a sabacc card shark. Besides, ever been to Coruscant in 640x480 resolution? It's like seeing the capital of the galaxy through a screen door, but oh, so nostalgic.

The missions aren't just about redecorating Imperial bases in various shades of blaster scorch. You've got to collect the right key cards (because apparently the Empire shops at the intergalactic Office Depot), dodge diabolical traps that are definitely not OSHA-approved, and generally make a nuisance of yourself. It’s the hero gig in a pixel nutshell.

The beauty of Dark Forces is in its plucky underdog spirit, mirroring the Rebel Alliance itself. This game was the little shooter that could, daring to stand out in a sea of Doom clones with its blend of beloved lore and space corridor-hopping action. And guess what? It kicked asteroid and became the legend many 90s kids lovingly remember—rightly so.

While you might spend more time banging your head against the maze-like levels than a Jawa hitting a malfunctioning droid, Dark Forces captures the Star Wars magic and stuffs it into a cartridge. So next time you find yourself in line, waiting to renew your spaceship license, remember to pay homage to the Force—and I don't mean by choking the grumpy officer with your mind tricks. Remember the good times when you, as Kyle Katarn, threw a wrench—or several thermal detonators—into the Empire's no-good, very bad day-plans. Happy blasting, and may the Force be... well, you know the drill.