Link: The Faces of Evil

  • Genres: Adventure
  • Platforms: Philips CD-i
  • Studios: Animation Magic, Philips Interactive Media
  • Release Date: 10/10/1993

The bizarre side-scrolling platformer that Nintendo wants to forget

Ah, The Faces of Evil. This little gem of a game was the result of a compromise between gaming giants Nintendo and Philips. You see, they had originally planned to release a CD-ROM based add-on for the beloved Super Nintendo Entertainment System. But, alas, fate had other plans and that add-on never saw the light of day.

So instead, we got The Faces of Evil. And boy, is it a doozy. This game strays far from the conventional Zelda formula. Gone are the expansive worlds, the epic quests, and the top-down perspective. Instead, we're treated to a side-scrolling, platforming adventure that feels like a weird mashup between Mario and Zelda.

In this quirky game, you control our hero, Link, as he jumps, slashes, and puzzles his way through various stages. The levels are accessed from a world map, with more becoming available as Link clears an area or defeats a boss. It's a different approach, that's for sure, but does it work? Well, let's just say there's a reason Nintendo doesn't recognize this game as part of the series.

Critics didn't hold back when it came to The Faces of Evil. The game was met with a wave of disappointment, frustration, and a whole lot of WTFs. And it's not hard to see why. The controls were clunky, the level design was uninspiring, and the voice acting... oh, the voice acting. It's both hilariously bad and cringe-worthy. It's the kind of voice acting that makes you wonder if the developers were trying to be intentionally cheesy, or if they genuinely thought it was good.

But hey, let's not dwell on the negatives. There's always a silver lining, right? Some players actually found joy in the absurdity of The Faces of Evil. The strange mix of Zelda elements with a platforming gameplay style created a unique and unforgettable experience, for better or for worse.

And let's not forget the infamous cutscenes. The game's cutscenes have become the stuff of internet legend, with strange dialogue, questionable character designs, and a general sense of "what the heck am I watching?" It's the kind of thing that you just have to see to believe. And let's not forget the meme-worthy phrases such as "I'm so hungry, I could eat an Octorok!" that have now become a part of gaming culture.

While The Faces of Evil may not have been the Zelda game we were hoping for, it's certainly one that has left a lasting impression on gamers everywhere. Its strange quirks and memorable moments have turned it into a cult classic in its own right.

So, if you're feeling adventurous and in the mood for some truly bizarre gaming, give The Faces of Evil a go. Just make sure you have a sense of humor and a high tolerance for bad voice acting. And remember, sometimes it's the imperfect games that end up making the biggest impact.

In conclusion, The Faces of Evil may not have been a hit with critics or Nintendo, but it has certainly earned its place in gaming history. Its unique approach to the Zelda formula, combined with its bizarre cutscenes and questionable voice acting, make it a game that you won't soon forget. So, grab your controller and prepare for a wild and wacky adventure with Link and The Faces of Evil. And hey, at the very least, it's guaranteed to make you laugh.