Killing Floor III

  • Genres:
  • Platforms: PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
  • Studios: Tripwire Interactive
  • Release Date: 03/25/2026

In the year 2091, megacorporation Horzine's biotech blunder unleashes Zeds, leading the gutsy rebels of Nightfall to protect humanity’s shaky future.

In the not-so-distant future of 2091, Horzine Biotech, less affectionately known as "Horror-zine" to those in the know, decided to throw ethical concerns out of the nearest airlock and create an army that no one asked for. Enter the Zeds, bioengineered creatures with the charm of a chainsaw and the calm demeanor of a caffeine-fueled squirrel. They were designed to be the perfect soldiers but ended up as perfect nightmares. And who has to clean up this genetically engineered mess? The rebels of Nightfall, who could really use a better retirement plan.

The Zeds, which might be mistaken for your average Hollywood monster mash had they not been so obnoxiously real, emerged from Horzine’s labs with all the subtlety of a sledgehammer at a tea party. Picture this: muscle-bound monstrosities who would give even the most gruesome of horror movie directors a run for their money, storming through city streets with the gentle touch of a bulldozer.

Standing against this tidal wave of terror is Nightfall, a group with more guts than sense, perhaps, who are armed to the teeth and fed up with Horzine's mess. They're the underdogs; a ragtag bunch of fighters who look like they’ve stepped out of a crossover episode featuring every action hero from the 80s. With a penchant for explosive entrances and witty one-liners, Nightfall isn’t just fighting for survival—they’re putting on a show while they’re at it.

Now, you might wonder how our rebel heroes manage to keep up with the relentless onslaught of Zeds while presumably maintaining their tight skin-care regimens (because, let’s face it, they always manage to look good in movies). Turns out, it’s a mixture of adrenaline, gratuitous amounts of ammunition, and an all-encompassing disdain for bioengineers.

On the flip side, the Zeds aren’t winning any Nobel Peace Prizes either. Programmed to obey Horzine’s every command, these creatures were supposed to be controlled by state-of-the-art AI. Unfortunately, someone at Horzine must’ve mistyped a zero as an 'O' during programming, because these AIs have the tactical acumen of a particularly aggressive potato. This makes confrontations with Nightfall less like strategic battles and more like chaotic dance-offs, but with guns and less rhythm.

Throughout this apocalyptic throwdown, our heroes encounter various types of Zeds. There’s the Bloat, who might remind you of your uncle after Thanksgiving dinner, if your uncle could also vomit toxic waste and explode. Then there are the Sirens, who look like they came straight out of a goth phase that never quite ended, equipped with screams that can shatter glass (and eardrums). And let's not forget the Stalkers, sneaky creatures with a fondness for jump scares that would give any haunted house a run for its money.

As Nightfall battles it out with these horrors, the overarching question remains—can humanity survive Horzine’s catastrophic cock-up? With each skirmish, Nightfall chips away at the army of Zeds, uncovering Horzine’s myriad of other questionable decisions (because, obviously, creating a zombie army wasn’t enough of a red flag).

Amidst exploding Zeds and cheesy one-liners, the chaos is interspersed with moments of humanity. The rebels bond over shared struggles, like how best to eliminate a Zed pack or the group's favorite post-apocalyptic snack (spoiler: it’s anything not made by Horzine). These moments are a reminder of what's at stake—their camaraderie, their resilience, and the possible future of having to explain to their kids why playing with genetics is a really bad idea.

As Nightfall continues its gritty campaign against the engineered horrors of Horzine, one thing becomes clear: the future might be uncertain, but rebellion, camaraderie, and a good battle plan (and maybe a few heroic cliches) could very well be humanity’s saving grace. With every victorious battle, they don't just inch closer to survival; they carve out a legacy that will be remembered, come hell or high water (or hordes of bioengineered monsters).